AI Insights · Timothy · March 2022
Top 5 Basketball Games on iOS in Turkey: Q1 2022 Performance
Discover the performance of the top 5 basketball games on iOS in Turkey during Q1 2022, including trends in downloads, revenue, and active users.
In the first quarter of 2022, the top basketball games on iOS in Turkey showcased varied trends in downloads, revenue, and active users. Here’s a detailed look at the performance of the top 5 basketball games, as provided by Sensor Tower.
Basketball Arena - Sports Game from MASOMO LIMITED experienced a significant increase in weekly revenue, peaking at approximately $812 in the second week of February. Weekly downloads reached their highest at 4.8K in the last week of January. However, the game saw a decline in weekly active users, dropping from 10.8K at the end of December to around 5.7K by the end of March.
NBA 2K Mobile Basketball Game by 2K saw a steady increase in weekly revenue, peaking at $728 in the first week of February. Downloads fluctuated, with a peak of 3.7K in mid-March. The number of weekly active users increased from 4.6K at the end of December to 5.3K in mid-March, followed by a decline to 3.5K by the end of the quarter.
NBA LIVE Mobile Basketball from Electronic Arts had a mixed performance. Weekly revenue peaked at $405 in the last week of February, while downloads remained relatively stable, peaking at 1.7K in the last week of January. Active users saw a consistent decline from 66.8K at the end of December to 51.5K by the end of March.
Mini Basketball by Miniclip.com, a relatively new entrant, saw its highest weekly revenue of $417 in mid-February. Downloads peaked at 4.3K in the last week of January. The game also saw a significant rise in active users, reaching 5K in mid-March before dropping to 2.5K by the end of the quarter.
Basketball Stars™: Multiplayer, another title from Miniclip.com, had its best week in terms of downloads at the end of March with 2.1K. Weekly revenue peaked at $299 in mid-January. The game’s active users increased from 3.4K at the end of December to 6.9K by the end of March.
These insights into the performance of the top basketball games can help developers and marketers make informed decisions. For more detailed data and analysis, visit Sensor Tower.